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Beacon-based Scavenger Hunt Is a Hit at Ball Game
The Durham Bulls introduced a Radius Networks BLE solution that not only enables fans to play games, but also lets the team and its partners manage parking and deliver promotional offers.
Aug 27, 2014—
North Carolina baseball fans used their smartphones to hunt down rewards and gifts at the Durham Bulls minor league game this past Monday. Radius Networks' RadBeacons enabled audience members to identify their location as they hunted for scavenger hunt items around the park—the first 20 winners of whom received a prize, such as game tickets or T-shirts.
The Durham Bulls is a Triple-A minor league team owned by media company Capitol Broadcasting, and its home is Durham Bulls Athletic Park, located on the American Tobacco Campus. The team developed the idea of the proximity beacon technology installation to help it—as well as it sister companies, WRAL-TV and Fox50, and other tenants at the American Tobacco Campus—to communicate with customers via their mobile phones and apps that could provide coupons, as well as promotional and parking information. The Bulls began working with Radius Networks this summer to launch the first phase of such a system. This summer, Radius Networks installed approximately 100 RadBeacon USB beacons around the ball field, the parking area and other open areas of the American Tobacco Campus, and developed an app that was used during the Bulls' opening game to introduce fans to the technology. The RadBeacon USB can be powered by any available USB power source.Google Play or the iTunes App store, explains Marc Wallace, one of Radius Networks' founders.
The phone then began receiving ID number transmissions from nearby beacons and forwarded those IDs to Radius Networks' hosted server, which determined the phone's location based on that data. Based on the received information, the participant's phone displayed an update regarding how far away the next target was located, and also provided hints regarding the location of that icon. Once the phone came within read range—about 10 meters (33 feet)—of the target's beacon, it "collected" that icon and the user was directed to the next target, until the phone had accumulated all six icons. At that point, the participant could then take the phone to a booth dedicated for prize distribution to receive a T-shirt or ticket to a future game.
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